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The
Terra Firma
Concept: Jitter is Analogue
Preamble to the
article: A number of people have commented and expressed some
cynicism about the nature and content of the article below. "Nothing new"
and "advertising" and even that I didn't write the article, that it
was written by Allen Wright. Not true, indeed he did not read it until
after it was posted here. It has also been claimed that the article
lack proper substance and explanation, which I dispute entirely.
Now it can be stated that the type of
jitter discussed below has been measured/confirmed in the UK by
somebody with access to equipment with 100 times the normal sensitivity
and this magnification aimed at knowing where to look. Normal
jitter does not cause digital sound (more like coluration we hear
and adjust to in speakers). But this specific ultra-low level type of jitter does
and is not yet recognised for what it is and what it does.
This kind of jitter causes what we hear as
digital sound, where tonal colours are bleached out and also the cause of
longer term listener fatigue.
This type of jitter has been ignored as
it looks like it is less than 1% of the total jitter spec and hence
largely masked (but not by your ears). As the article states below, it is
where in the audio spectrum where jitter shows up that is
paramount. It is only a matter of time before the facts will become better
known to others, our competitors. Until then we have the jump, below there
are more than just hints at what is happening. Please go ahead and read
with care and an open mind. Thank you. Joe Rasmussen.
The
Terra Firma
Concept: Jitter is Analogue
While
we exist in a Digital Age, the environment that surrounds us, the physical
world, is all analogue. When digital data (the content) has to be
processed, it comes into an analogue world. The digital content is now a
stream and is at the mercy of an analogue world. The content is
maintained, but below the content the analogue world will put its own
footprint.
And it is far more audible than we ever
imagined!
Ultimate Digital Playback
deserves Ultimate Stability!
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THIS IS ABOUT THE IMPORTANCE OF CLOCKING
CD PLAYERS AND DIGITAL PLAYBACK - AND A NEW STANDARD OF PERFORMANCE
- HOW TO MAKE DIGITAL SOUND MORE LIKE GOOD VINYL
The
following are edited excerpts from an article written for the Audiophile
Society of NSW, July 2008 Newsletter:
"Terra Firma" and Why
Jitter Is Analogue?
I am
excited and I have good reason to be. There is also reason for you to be
excited as well. There have been some truly significants events that may well redefine
digital playback once and for all time.
Some of
you may have read March 2008 issue of The Absolute Sound a ground breaking
review of the Esoteric G-0Rb "Atomic Clock. If you can get a copy of that
issue, it is on Page 124 and very well worth the read. It may well be the
most single significant article written in that magazine re digital audio.
This
review by Robert Harley is already causing a stir in certain quarters and
while the review subject is the Esoteric “Atomic Clock” is USD $15,000
there will not be a great market unless a mass produced low cost version
is made and even then it will only be cheaper but NOT cheap. Even so, most
mainstream players have no way of getting sync.
“The
Esoteric G-0Rb Master Clock Generator rendered a much bigger gain in
musical realism that I would have thought possible… It had a liquidity,
ease, and naturalness that I’ve never heard before from digital audio
reproduction. The hardness in the midrange, the glassy shattering
sound on leading-edge transients, and the dynamic constriction were all
gone, replaced by a silky smooth yet powerful rendering… more vivid…
involving… sounding more like the real thing and less like synthetic
recreations.”
He goes
on at length that this is beyond any previous expectation he had of what
he thought was the limits of CD playback.
But is this final great leap going to be beyond us Average Joes?
How Long Will It Take To Save
$15.000?
But
unconsciously Harley is pointing to another solution. While the sonic
improvement is beyond question (I know because I and now others recognise
they have heard the Holy Grail
of digital clocking) he states that this Rubidium clock is power supply
insensitive:
"Most other digital audio employ a voltage controlled crystal
oscillator [VCXO]...
Because the VCXO’s output frequency is a function of the voltage across
it, any ripple or variations in the power supply will cause the frequency
to change - the very definition of jitter... A Rubidium clock is not only
more precise and stable than a VCXO; it is not subject to such variability
in its output frequency."
(BTW,
not all oscillators are really VCXOs, but Harley seems to use it as a
generic description for powered oscillators rather than cheap crystal
oscillators.)
Ahah!
So the Rubidium clock is insensitive to power supply and
oscillators are
highly sensitive. If your player has a decent clock, it will
be a powered oscillator. But does that mean that our oscillators
should all be thrown into the trash can? Far from doing that, realise the
Achilles Heel may not the oscillator itself but the power supply that it is
connected to. And this is something we are specialists in.
So is there another way to get ‘Atomic’ quality clocking?
If we can stabilise the VCXO's power supply, extreme stability,
then the performance of our more common garden oscillator (relative to
Atomic Clocks) will take on a level of
performance that will simply take your breath away.
How
to Get Extreme Stability?
Harley
talks about stability, he gets the point. This is surely the
antidote to jitter. Our clock power supply needs to be as stable as the
very ground we walk on; hence may I introduce you to the concept of
Terra Firma. The earth is the biggest rock we can access and
hence it has the greatest physical stability available. In the physical
world, anything that moves will generally move in cycles. The equivalent
electrical concept is AC. The earth, relative to our position in
the physical world is DC. Now that is stability and this is our ultimate aim.
Some who work in various
labs are familiar with heavy duty anti-vibration tables that are spiked to
the ground - so tests can be performed that are not influenced by
vibrations.

Is this perfect? No, but
the aim is to be as stable as the very ground it sits on, DC like and
expulse AC like movement. In above case the table sits on a steel enforced
concrete slab set into compacted rock hard soil soil (often clay). The
actual platform I have seen is a synthetic and extraordinary dense
granite. In some cases there will be an anti-tuning device fitted under
the platform or part of the frame. This is suitable for high powered
microscopes. A commercial version designed for microscopes may look like
this:

Can
we make a power supply so rock like stable that it has the stability of
our mother planet Terra Firma?
No, we
cannot achieve it perfectly, but what we can produce is a power supply
that has extreme stability in a way that has
not been done before. Just as the Atomic Clock is one way to achieve this
extreme result, we now have a much more inexpensive solution that may well
be proven even superior.
We can
now look at CD and digital playback in an entire new light. I was among those back in
1983 that heard first generation players and it was quite horrible. There
have been generational improvements along the way - not so much the
technology persé but also the implementation of it. I say this because the
now obsolete Philips TDA1541A came out in the second half of the 80's and
is arguably the most brilliant DAC ever. So why did they not sound that
good back then (in fact they still sounded better than much of the pack).
The best DAC I have heard is a modern implementation of a 1541A DAC,
capable of superb analogue like sounds today. Clock it right, get
the fundamentals right too and it
is pure magic. Only now are we getting a handle on what jitter really
does. We hear it when it is banished.
Back to
Harley: In his sidebar article on the History of Jitter he points out the
disbelief by much of the Audio Engineering Society that bits were not just
bits. The notion of jitter was considered lunacy - you had the credibility
of necrophiles and paedophiles (I kid you not) and if you believed in it
you were plainly a dangerous person.
"Put an
analog signal down a wire, it degrades... not to mention subjecting the
signal to every other component in the signal path... audiophiles noticed
musically different variations between coaxial and Toslink connections,
brands of digital cables - how could the sound change? What mysterious "X"
factor that caused [proven] identical digital bitstreams to exhibit an
analog-like variability."
That
last phrase "analog-like variability" is indeed highly significant. Making
physical changes to, not just cables, but other things that deal with the
digital datastream - without loosing data - had an "analog-like
variability" when converted to analogue and clearly audible. Hence it
seemed that digital changes made for analogue like changes. Digital was not supposed
to behave this way – bits were supposed to be bits, no matter what.
You
see: Jitter is Analogue!!!
Surely
that cannot be? We think of jitter as a digital artefact, but quite plainly it is not
(quantisation error is, but that is another subject). But it is oh so easy
to prove. Back in the early days of CDs we noted that the laser pickup's
output was a waveform, an analogue waveform (sorry, but I insist on
spelling analogue correctly). In fact, you can display it on an analogue
oscilloscope - there it is, right on a screen, a
waveform.
Harley
has previously pointed out that if your datastreams are identical, that is
"zero for zero" and "one for one" throughout the stream, the classic
binary code, then you have 100% data retrieval. If then these datastreams
are converted and clearly sound different, it isn't some error correction
but something below the level of that datastream. He then correctly
made the conclusion, it can only be jitter.
Jitter
is “Sub Data Error”
Digital
is the content, but analogue is the carrier or the form, the actual
structure that propels the data. While digital exist as content alone, on
your disk or music server hard drive, there is no jitter as such. But once
it in motion it consists of a waveform, voltage, current, noise floor and
full spectral content, it is all analogue in behaviour.
It is
remarkable that we can now conclude that the error inherent in digital is
all analogue, the content (program) is digital, the error content (jitter)
is analogue.
While
we exist in a Digital Age, the environment that surrounds us, the physical
world, is all analogue. When digital data (the content) has to be
processed, it comes into an analogue world. The digital content is now a
stream and is at the mercy of an analogue world. The content is
maintained, but below the content the analogue world will put its own
footprint. And it is far more audible than we ever imagined.
In fact
we are only really now, 25 years after the emergence of CD playback,
become aware just how much jitter matters, as Harley concurs in his
article.
For
many years I have been witnessed by countless number of persons, saying
that Low Frequency Jitter is the worst and most audible of all. I have
stated ad nauseum that power supply noise is the source of
this worst kind of jitter and the noise floor should remain ultra-low down
even to well under Sub One Hertz. Unfortunately, linear cum
analogue circuits have by nature rising noise below 100 Hertz, just look
at any published graph of any opamp and amplifier or power supply, there
is a rise in both voltage and current noise, even the single humble
transistor does this.

This is
typical of all analogue circuits, in this case the highly acclaimed
low noise LM4562
now used by DEQX, Hypex and others. In fact, the above is above average
(nominally 2.7nV/Hz) but rising well below 100Hz and still rising at and
below 1 Hertz.

As for batteries, they too are entirely inadequate.
We have known that analogue noise is the enemy of all digital
circuits since about 2003. Now we are learning exactly to what extent.
Again,
can we see the connection? We have a VCXO that is usually powered by 3.3V
- it needs power. The power we put into it has a noise content that can be
defined spectrally.
The added jitter that comes out of the
oscillator is
directly proportional to the spectral content of the noise, analogue
noise, not the
digital content.
Hence, if we have Low Frequency noise (the worst kind),
and the result is, the VCXO will add Low Frequency jitter. Higher
frequency noise will add jitter content commensurate with that frequency.
The analogue's spectral noise content is producing jitter of similar kind
and frequency. It is as plain as that, analogue noise
in, analogue jitter out. Jitter even has a frequency response! Again:
Jitter is all analogue!
Harley
is correct, the Esoteric Rubidium clock shows just how far we have fallen
short, but this will not be the case much longer. The Atomic Clock’s
superiority is as much due to the fact that the power supply dilemma
demonstrated here is taken out of the equation. Now we come to the really
good news. The Phoenix will rise from the ashes (trash can?), the VCXO
will still emerge as everyman’s winner.
Do You Need a Bottomless Pocket?
No, and
emphatically so. I believe these are exciting time, while some say that CDs
are in a decline, the fact remains that digital playback is here to stay
even if it will be music servers (hard drive) based and not optical
playback, and we may see the demise of the CD player. But even Music Servers will
need to be clocked once the content is read into a live stream.
The best news of all is simply this. We do not need to spend $15K and that affordable playback, that
will scale new heights that few have yet even to imagine, is here.

Joe
Rasmussen
At
the Cross Roads
www.customanalogue.com
(Above
article is an edited version of article published in the July 2008 issue of ASoN's Newsletter.) |